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	<title>Comments on: Flash Catalyst or Catastrophe?</title>
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	<link>http://blog.wrench.com.au/2009/06/01/flash-catalyst-or-catastrophe/</link>
	<description>Flash, Flex and Technology</description>
	<pubDate>Tue, 07 Feb 2012 20:09:16 +0000</pubDate>
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		<title>By: Love and other catastrophe</title>
		<link>http://blog.wrench.com.au/2009/06/01/flash-catalyst-or-catastrophe/#comment-6730</link>
		<dc:creator>Love and other catastrophe</dc:creator>
		<pubDate>Sat, 18 Dec 2010 23:27:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wrench.com.au/?p=221#comment-6730</guid>
		<description>[...] Flash Catalyst or Catastrophe? at calm in the chaos Jun 1, 2009. I think the other issue is that the timeline of the Creative Suite products is. I love the concept of Flash Catalyst and believe it will Flash Catalyst or Catastrophe? at calm in the chaos [...]</description>
		<content:encoded><![CDATA[<p>[...] Flash Catalyst or Catastrophe? at calm in the chaos Jun 1, 2009. I think the other issue is that the timeline of the Creative Suite products is. I love the concept of Flash Catalyst and believe it will Flash Catalyst or Catastrophe? at calm in the chaos [...]</p>
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		<title>By: catalyst - StartTags.com</title>
		<link>http://blog.wrench.com.au/2009/06/01/flash-catalyst-or-catastrophe/#comment-6573</link>
		<dc:creator>catalyst - StartTags.com</dc:creator>
		<pubDate>Tue, 26 Jan 2010 01:44:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wrench.com.au/?p=221#comment-6573</guid>
		<description>[...] by in time for CS4 but we're about a year away from a Catalyst release, so it's got some time. ...Flash Catalyst or Catastrophe? at calm in the chaosI've been watching the large number of blog links regarding the news from Adobe labs that Flash [...]</description>
		<content:encoded><![CDATA[<p>[...] by in time for CS4 but we&#8217;re about a year away from a Catalyst release, so it&#8217;s got some time. &#8230;Flash Catalyst or Catastrophe? at calm in the chaosI&#8217;ve been watching the large number of blog links regarding the news from Adobe labs that Flash [...]</p>
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		<title>By: Lee Probert</title>
		<link>http://blog.wrench.com.au/2009/06/01/flash-catalyst-or-catastrophe/#comment-6540</link>
		<dc:creator>Lee Probert</dc:creator>
		<pubDate>Fri, 19 Jun 2009 11:39:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wrench.com.au/?p=221#comment-6540</guid>
		<description>I think this tool would have worked quite well as part of Fireworks. I don't see the point of creating this extra step between Design and Development. If I design a button in Fireworks why not allow me to generate all of the button states as well and then generate the FXG code. Let me setup my pages in Fireworks as screens and then set the transitions between them using my layers and Catalyst-style timeline. Adobe could have made Fireworks really kick ass and would have prompted a lot of designers out there to get involved with building interactivity. As it is I fear that Catalyst will still be seen as a 'developer' tool.</description>
		<content:encoded><![CDATA[<p>I think this tool would have worked quite well as part of Fireworks. I don&#8217;t see the point of creating this extra step between Design and Development. If I design a button in Fireworks why not allow me to generate all of the button states as well and then generate the FXG code. Let me setup my pages in Fireworks as screens and then set the transitions between them using my layers and Catalyst-style timeline. Adobe could have made Fireworks really kick ass and would have prompted a lot of designers out there to get involved with building interactivity. As it is I fear that Catalyst will still be seen as a &#8216;developer&#8217; tool.</p>
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		<title>By: catastrophic effects &#187; Blog Archive &#187; Endoscopy catastrophe in Las Vegas</title>
		<link>http://blog.wrench.com.au/2009/06/01/flash-catalyst-or-catastrophe/#comment-6539</link>
		<dc:creator>catastrophic effects &#187; Blog Archive &#187; Endoscopy catastrophe in Las Vegas</dc:creator>
		<pubDate>Sat, 06 Jun 2009 08:23:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wrench.com.au/?p=221#comment-6539</guid>
		<description>[...] Flash Catalyst or Catastrophe? at calm in the chaos [...]</description>
		<content:encoded><![CDATA[<p>[...] Flash Catalyst or Catastrophe? at calm in the chaos [...]</p>
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		<title>By: stef</title>
		<link>http://blog.wrench.com.au/2009/06/01/flash-catalyst-or-catastrophe/#comment-6535</link>
		<dc:creator>stef</dc:creator>
		<pubDate>Wed, 03 Jun 2009 17:25:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wrench.com.au/?p=221#comment-6535</guid>
		<description>i suspect the product will get most traction with shops using eclipse for their J2EE development who are already using flex. Catalyst is really there to fit between the design tools and the developer's IDE. it is very ambitious and will take some time to bring the usability and workflow up to speed. but from an architectural and technical perspective it appears to be based on sound judgment with a payoff in the longer-term.

so i think the short/medium term it may not be readily useful to others until they improve some the issues mentioned.

as a one-man-shop i am personally very excited about it - but then again that doesn't mean i'm going to purchase a license and use it. but if it's priced right (as-is flex builder) i suspect it will be a no-brainer. my understanding is that adobe make no money of flex builder, not sure what their plans are with catalyst. i suspect that they do want to make money with it (as they do with the flash IDE) so the pricing will not be low like flex builder.</description>
		<content:encoded><![CDATA[<p>i suspect the product will get most traction with shops using eclipse for their J2EE development who are already using flex. Catalyst is really there to fit between the design tools and the developer&#8217;s IDE. it is very ambitious and will take some time to bring the usability and workflow up to speed. but from an architectural and technical perspective it appears to be based on sound judgment with a payoff in the longer-term.</p>
<p>so i think the short/medium term it may not be readily useful to others until they improve some the issues mentioned.</p>
<p>as a one-man-shop i am personally very excited about it - but then again that doesn&#8217;t mean i&#8217;m going to purchase a license and use it. but if it&#8217;s priced right (as-is flex builder) i suspect it will be a no-brainer. my understanding is that adobe make no money of flex builder, not sure what their plans are with catalyst. i suspect that they do want to make money with it (as they do with the flash IDE) so the pricing will not be low like flex builder.</p>
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		<title>By: Jason Langdon</title>
		<link>http://blog.wrench.com.au/2009/06/01/flash-catalyst-or-catastrophe/#comment-6534</link>
		<dc:creator>Jason Langdon</dc:creator>
		<pubDate>Wed, 03 Jun 2009 17:17:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wrench.com.au/?p=221#comment-6534</guid>
		<description>@Adam - thanks for stopping by and giving us some insight as to what could be in future Beta's.

As the developer community is very familiar with the fairly polished Creative Suites, this means any new product will be compared to them. This is definitely where my comments spawn from, and because you're in the Adobe stable it seemed rather odd that these things weren't addressed in the Alpha stage.

I also wanted to add that upon further reflection I can see that the majority of drawing and editing of assets will actually be done in either Photoshop or Illustrator; so my negativity about some of the control issues may be a moot point in the long run. Will be interesting to see who uses the program when it's released.</description>
		<content:encoded><![CDATA[<p>@Adam - thanks for stopping by and giving us some insight as to what could be in future Beta&#8217;s.</p>
<p>As the developer community is very familiar with the fairly polished Creative Suites, this means any new product will be compared to them. This is definitely where my comments spawn from, and because you&#8217;re in the Adobe stable it seemed rather odd that these things weren&#8217;t addressed in the Alpha stage.</p>
<p>I also wanted to add that upon further reflection I can see that the majority of drawing and editing of assets will actually be done in either Photoshop or Illustrator; so my negativity about some of the control issues may be a moot point in the long run. Will be interesting to see who uses the program when it&#8217;s released.</p>
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		<title>By: Adam Cath</title>
		<link>http://blog.wrench.com.au/2009/06/01/flash-catalyst-or-catastrophe/#comment-6533</link>
		<dc:creator>Adam Cath</dc:creator>
		<pubDate>Wed, 03 Jun 2009 16:35:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wrench.com.au/?p=221#comment-6533</guid>
		<description>Hi guys,

As an engineer on the Catalyst team, I wanted to add my perspective to just a few of your points:

@Performance: We'll be spending a good deal more time on this before we ship the final release.

@HUD: We know people don't like it (we've been getting this feedback for a while), and we're working on improving it (hopefully getting rid of it altogether).

@Pan tool, keyboard shortcuts, alignment: These are all artifacts of this being our first beta release. We're working on a pan tool now, and are continuously improving the keyboard shortcuts. Take a step back and look at the other CS apps - there's a lot there! It's going to take us some time to achieve parity with the common tools.

All I'm really saying is - if these issues are pissing you off now, try again in the next beta. You may find many of them improved.

-Adam
Flash Catalyst Team</description>
		<content:encoded><![CDATA[<p>Hi guys,</p>
<p>As an engineer on the Catalyst team, I wanted to add my perspective to just a few of your points:</p>
<p>@Performance: We&#8217;ll be spending a good deal more time on this before we ship the final release.</p>
<p>@HUD: We know people don&#8217;t like it (we&#8217;ve been getting this feedback for a while), and we&#8217;re working on improving it (hopefully getting rid of it altogether).</p>
<p>@Pan tool, keyboard shortcuts, alignment: These are all artifacts of this being our first beta release. We&#8217;re working on a pan tool now, and are continuously improving the keyboard shortcuts. Take a step back and look at the other CS apps - there&#8217;s a lot there! It&#8217;s going to take us some time to achieve parity with the common tools.</p>
<p>All I&#8217;m really saying is - if these issues are pissing you off now, try again in the next beta. You may find many of them improved.</p>
<p>-Adam<br />
Flash Catalyst Team</p>
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		<title>By: Eddie</title>
		<link>http://blog.wrench.com.au/2009/06/01/flash-catalyst-or-catastrophe/#comment-6532</link>
		<dc:creator>Eddie</dc:creator>
		<pubDate>Tue, 02 Jun 2009 23:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wrench.com.au/?p=221#comment-6532</guid>
		<description>I love the concept of Flash Catalyst and believe it will revolutionise flash development. It is everything I have ever wanted, having grown extremely tired of manually skinning components.

HOWEVER... I am completely with you on the usability issue. For the last couple of days I've been playing around with Flash Catalyst and don't find it intuitive, friendly or quick to use. One of Adobe's stated goals was that it would be familiar to users of other Adobe CS4 products. In that respect, it fails miserably. It has nothing in common with other Adobe CS4 products, for some of the reasons you've stated and for other reasons too. 

I utterly DESPISE the HUD. Someone has obviously decided that it would look cool to borrow it from Lightroom and just stuck it there in the middle of nowhere, in the way, like a great big lemon. Get rid of it Adobe. (For what it's worth, I don't like Lightroom anyway, specifically because the interface is so bad, cramped and hurts the eyes. I used to use it but switched to Aperture as soon as 1.5 was released and have never looked back).

What this product does is amazing. From me, it gets a 10/10. How it does it is really bad and I agree with you that this does not appear  to be because it is a beta, but rather that usability has been ignored. I find it easier and less irritating to just write the fsg by hand.</description>
		<content:encoded><![CDATA[<p>I love the concept of Flash Catalyst and believe it will revolutionise flash development. It is everything I have ever wanted, having grown extremely tired of manually skinning components.</p>
<p>HOWEVER&#8230; I am completely with you on the usability issue. For the last couple of days I&#8217;ve been playing around with Flash Catalyst and don&#8217;t find it intuitive, friendly or quick to use. One of Adobe&#8217;s stated goals was that it would be familiar to users of other Adobe CS4 products. In that respect, it fails miserably. It has nothing in common with other Adobe CS4 products, for some of the reasons you&#8217;ve stated and for other reasons too. </p>
<p>I utterly DESPISE the HUD. Someone has obviously decided that it would look cool to borrow it from Lightroom and just stuck it there in the middle of nowhere, in the way, like a great big lemon. Get rid of it Adobe. (For what it&#8217;s worth, I don&#8217;t like Lightroom anyway, specifically because the interface is so bad, cramped and hurts the eyes. I used to use it but switched to Aperture as soon as 1.5 was released and have never looked back).</p>
<p>What this product does is amazing. From me, it gets a 10/10. How it does it is really bad and I agree with you that this does not appear  to be because it is a beta, but rather that usability has been ignored. I find it easier and less irritating to just write the fsg by hand.</p>
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		<title>By: Flash Catalyst Iron Man Train-athalon &#171; Publicious</title>
		<link>http://blog.wrench.com.au/2009/06/01/flash-catalyst-or-catastrophe/#comment-6531</link>
		<dc:creator>Flash Catalyst Iron Man Train-athalon &#171; Publicious</dc:creator>
		<pubDate>Tue, 02 Jun 2009 20:08:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wrench.com.au/?p=221#comment-6531</guid>
		<description>[...] After all that, splash yourself with some cold water and read some posts that are not so enthusiastic about FCat. FlashMagazine&#8217;s middle-of-the road take on FCat, We Say No To Flash Catalyst Until.., and Catalyst or Catastrophe?  [...]</description>
		<content:encoded><![CDATA[<p>[...] After all that, splash yourself with some cold water and read some posts that are not so enthusiastic about FCat. FlashMagazine&#8217;s middle-of-the road take on FCat, We Say No To Flash Catalyst Until.., and Catalyst or Catastrophe?  [...]</p>
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		<title>By: Matthew Fabb</title>
		<link>http://blog.wrench.com.au/2009/06/01/flash-catalyst-or-catastrophe/#comment-6530</link>
		<dc:creator>Matthew Fabb</dc:creator>
		<pubDate>Tue, 02 Jun 2009 17:12:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wrench.com.au/?p=221#comment-6530</guid>
		<description>There's definitely there's overlap with the Flash IDE, but Adobe wanted a tool that integrated well with Flex Builder/Flash Builder, so they built Catalyst off of Eclipse.

I think the other issue is that the timeline of the Creative Suite products is different from the Flex products, something I imagine that Adobe would not want to change to give the Flex team more flexibility in when their product came out.

It fragments the Flash tooling, but I think a tool like Catalyst was really needed in order to skin Flex applications easier.</description>
		<content:encoded><![CDATA[<p>There&#8217;s definitely there&#8217;s overlap with the Flash IDE, but Adobe wanted a tool that integrated well with Flex Builder/Flash Builder, so they built Catalyst off of Eclipse.</p>
<p>I think the other issue is that the timeline of the Creative Suite products is different from the Flex products, something I imagine that Adobe would not want to change to give the Flex team more flexibility in when their product came out.</p>
<p>It fragments the Flash tooling, but I think a tool like Catalyst was really needed in order to skin Flex applications easier.</p>
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